Showing posts with label GTA and GTA type. Show all posts
Showing posts with label GTA and GTA type. Show all posts

Mafia

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Description:

It is 1930. Due to circumstances he couldn't possibly have predicted, Tommy's life as a cabdriver is about to be exchanged for a life in the Mafia. At first he continues his work as a driver and nothing could be better. He soon becomes good friends with his sidekicks Paulie and Sam, and although the work is sometimes risky, he earns more money than he did as a cabdriver. But as time goes on he is ordered to undertake more and more unpleasant jobs – and he starts to become disillusioned with the life he has chosen.

Play through an expansive epic story line inspired by real events that took place in the 30's - conveyed through spoken dialogs and motion-capture animations from professional actors. Due to the realistic physics and real time deformation of cars, getting involved in a chase with the police is definitely something to avoid!

Features:

  • Explore over 12 square miles of this 1930's American city, with intelligent simulated traffic, landmarks and surrounding countryside. This fictional city was created with reference to authentic buildings and photos from that period.
  • Over 20 action-packed missions with tasks including from mob hits, car chases, bootlegging, shootouts, assassinations of persona non grata, bank robberies and even simply going for a romantic walk with your love.
  • Over 30 highly realistic and hi-poly indoor locations rendered with the latest 3D engine technology. Take a trip through a city of the 30’s, visit places such as the airport, banks, galleries, restaurants, the harbor and many others.
  • Over 12 weapons to choose from, including baseball bats, sawn-off shotguns, Magnums or the legendary Thompson tommy gun, to deal with those that dare to cross your path.
  • Over 60 historic cars, which are based on models that were on the road in the 30's and the physics of which have been faithfully reproduced.

  • Min System Requirements:

    500 MHz Pentium III or AMD Athlon processor
    96 MB RAM
    16x CD / DVD ROM
    1.8 GB free hard-disk space
    16 MB graphics card
    DirectX 8.1

    Recommended System Requirements:

    700 MHz or faster processor
    128 MB RAM
    32x CD / DVD ROM
    32 MB graphics card

    Game Download:
    Link setup     Link1  Link1-2  Link2  Link2-2  Link3  Link3-3 

     
     You will need damean tools, or similar softwares to install this game.

    GTA San Andreas

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    I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PC title I have ever played. It's larger than the biggest RPG, has more story than the heftiest adventure game, and has almost as many mini-games as Nintendo's Mario Party. Additionally, it has a production value that's second to none, boasts a faithfulness to '90s source material with an eerie accuracy, and provides more hours of entertainment than all the previous Grand Theft Autos combined. In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.

    Now I realize that with a statement like that, I leave a lot of expectations on the table. Immediate questions from longtime GTA players (and haters) will no doubt surface regarding what kind of problems San Andreas must have. Does the framerate still stutter? Is pop-in and draw distance still an issue? Are there any collision quandaries or other graphics-related bugs? Are the sound effects still tame by other action game standards? Does the AI ever have stupid moments or not perform the way you'd want it to? And is it true that there's absolutely no form of online play whatsoever? To be honest, the answer to all those questions is a definite yes. But an even better question to ask (and one that has a lot more direct impact) is, "Do any of the issues explored above really detract from the overall experience?" In a word: No.

    But how is that possible? Isn't that a significant number of concerns for one game to handle? Sure it may sound like the case when clumped together like that, but in practice it's almost completely unnoticeable. For starters, the frequencies at which the graphical hitches mentioned above appear in comparison to when they don't is so lopsided, that I'm left unaffected. Additionally, there's literally so much to experience in the single player game that the lack of online play isn't missed in the least, while the minor sound effect kinks and other presentational issues get completely dwarfed by everything else that the game manages to do right.

    PART1 PART2 PART3 PART4 PART5 PART6 PART7 PART8 PART9 PART10 PART11 PART12 PART13 PART14

    GTA Vice City

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    Description

    Having just made it back onto the streets of Liberty City after a long stretch inside, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. Tommy is set up and loses everything. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in the way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself.

    Hardware Requirements

    Windows 98/2000/ME/XP ;Processor: Pentium III 800 MHz or Higher Video Card: 32 MB Video Card ;Hard Drive: 915 MB HD; CD-ROM: 8x or Faster ;RAM: 128 MB RAM;

    game download ( highly compressed)

    part1 ..... part2 ..... part3